It’s official! Tomorrow Children: Phoenix Edition will be released on September 6 in Europe and North America and on September 7 in Japan. The date marks exactly 6 years since we shared our first exploration of the void, and we can’t wait to be back. To celebrate this, I have a full Gameplay preview with lots of new features to share, so be sure to watch the trailer below and read on for the exclusive details.
A welcome return
If you are new to Tomorrow Children, welcome to the Void! I’m Dylan Cuthbert, game director and CEO of Q-Games in Kyoto. I am proud to be here to share with you today’s unveiling, which includes a whole series of announcements for new and experienced players. A brief reminder, Tomorrow Children: Phoenix Edition takes place in an alternate future after a failed experiment aimed at uniting the minds of all mankind. The return of civilization is now in the hands of the projection clones; Life forms that can venture deep into the void in search of preserved human survivors. That’s where they come in.
Door to the void
We decided at the beginning of the development that we wanted to add more Islands. It was an easy decision. The decision on the ideas to be implemented was… more difficult. With a plethora of promising concepts in hand, we started exploring how to diversify the void in many ways. The monoliths gave us the ideal door to expand the existing islands and transform them into new landscapes, creating a wide experience that now includes more than 40 islands in total.
Monoliths are obelisk-shaped structures that can be discovered nestled in Islands emerging from the void. They create new and secret ways of exploration, and when they trigger one, they can discover other new secrets of an island. Our design team really went to the city to improve the existing islands and develop hidden areas and treasures to discover, highlighting unexplored parts of the void. To make things even more interesting, some monoliths can only be activated by several players, and others reveal branched paths and additional matryoshka dolls that need to be saved. This addition really takes island exploration to the next level!
Grappling to new heights
While we’re about to take things to the next level, we’ve also added a whole new way to traverse landscapes in a vacuum. The grappling hook makes it easy to climb even the highest islands, and we had a lot of fun during the last game tests when we pushed his bet to the limit! Action in a vacuum is a great way to get around, and we can’t wait to hear what you think after this year.
Since the original game was removed from the store, I have been asked several times to find a way to make tomorrow’s children playable offline. I fully understand the desire to maintain your city indefinitely, and today I can finally confirm that we have made it a possibility.
Tomorrow Children: Phoenix Edition includes an offline single-player mode that uses the AI of comrades to complete your Solo expedition into the void. They will help repair buildings, transport resources, defend the city with towers and rocket launchers, and even shake trees for apples when the townspeople are hungry. You can also set the priority for what you are supposed to do at the police station. Comrades’ AI can also be requested during online play, so if you need a hand while waiting for friends to join your city, you can use AI teamwork to make things happen.